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Sailing into Targos

The voyage by sea was uneventful, but as the Tradewinds enters rounds the entrance to Targos' harbor the party sees something isn't right…

Approaching the Harbor

Perception Check (Rolling 20, Success by Chubbs)

  • 1-10: You smell smoke, and by the look of the dockside some fires must still be burning.
  • 11-14: From the smell it's wood burning and a pungent stink from oil or tar, too. The smoky haze lights up a yellow-orange from time to time as wind fans the flames.
  • 15-19: But it's not buildings on fire. Crates of cargo burn on the piers and husks of ships smolder having sunk and settled on the harbor's bottom. Smaller vessels are adrift in the harbor; unmanned and abandoned.
  • 20: Attempting to dock the Tradewinds would ensure this is a one-way trip. Wreckage of other vessels beneath the waters surface will tear the bottom right out of the ship. And it seems some rafts and boats are turning about in your direction…

Knowing the trecherous landing was iminent, the party readied rescue boats.

Raining Fire

Chubbs noticed the goblins paddling towards their ship, which gave the party a chance to prepare for battle. Three rafts of goblins with exploding fire arrows engaged the party from a distance.

In the heat of battle, Pip's better nature took hold. Prospects of survival looked dismal as fire engulfed the foredecks. He threw Captain Longear overboard and commandeered the Tradewinds as the rest of the party deployed the rescue boats and engaged the enemy. Pip also fell overboard as he attempted to hold off the goblin marines.

The rest of the party escaped aboard a commandeered raft. The last they saw of Pip, he was in the water, struggling to swim in his chainmail, and ensnared by goblins with a grappling hook embedded in his calf. The Tradewinds was well on it's way to a watery grave to join the other ships at the bottom of Targos' harbor. Captain Longear most likely drowned…

Landing the Raft

Enter Viero Vechenor

As the party's raft approached the shoreline, a lone survivor flagged them down from a pier. Viero and his squire arrived earlier in the day to find the city under attack by goblins who infiltrated the docks district. Viero held out, but his squire passed away from a mortal wound just hours ago. Appreciating the help offered by Viero, the party asked him to join them as they ventured on.

The Warehouse

Viero, Chubbs, Amiri, and Ollie found themselves in a run down dock district. Nearly every building had been dismantled in some way. Perhaps the garrison used the wood to reinforce defenses? The party stumbled across two survivors hiding from the infiltrated goblins. They were pointed towards the dock district's warehouse as the source of the goblin incursion.

Approaching the warehouse, the party opened the doors to scout ahead only to engage goblins occupying the building.

Party Rewards



Sorensin Sorensin

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